Tag: Poll Everywhere
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Technology Roundup – Fall 2025
Welcome to the Fall 2025 edition of Technology Roundup! This resource is released every Spring and Fall semester to keep our community of educators informed on the latest available instructional technologies that are supported by the university. Table of Contents AI Resources Last year, a task force led by IS&T and the TLC collaborated with…
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Game-Based Learning
An active learning pedagogical approach where games are used to increase student engagement. The student learns from playing the game and promotes critical thinking and problem-solving skills. Game-based learning integrated the course content and assignments into a digital or non-digital game and may include simulations that can allow students to experience the learning firsthand. Game-Based…
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Technology Roundup – Spring 2025
Welcome to the Fall 2024 edition of Technology Roundup! This resource is released every Spring and Fall semester to keep our community of educators informed on the latest available instructional technologies that are supported by the university. Table of Contents AI Resources The TLC has curated a collection of generative AI topics, including its impact…
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Technology Roundup – Fall 2024
Welcome to the Fall 2024 edition of Technology Roundup! This feature is released every Fall and Spring Semester to keep our community of educators informed on the latest available instructional technologies that are supported by the university. Table of Contents The Sunsetting of Flip and Jamboard Flip Microsoft has announced that Flip is being discontinued…
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Formative Assessment
Formative assessment is the process of checking for understanding so that instructors and students are able to see what they know and do not know. Formative assessments take place during instruction, which is in contrast to summative assessments which take place after instruction. Instructors can utilize data from formative assessments to provide supplemental instruction or…
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Technology Roundup – Spring 2024
Welcome to the first edition of Technology Roundup! This feature will be released every Spring and Fall semester with the purpose of keeping our WCU teaching and learning community informed on the latest instructional technologies available to them while also highlighting any recent updates or improvements. Padlet Pilot Program – Spring 2024 The Teaching &…
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Feedback and Self-Checks
The process of self-checking is more than just completing a multiple-choice quiz and receiving a grade. In this process, students complete a formative or summative assessment, receive feedback, and then “identify strategies that improve their understanding and skills” (McMillan & Hearn, 2008). Feedback can come from the instructor, a classmate, and/or electronically and is most…
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Active Learning
Active learning includes any type of instructional strategy that goes beyond the traditional lecture and requiring students to memorize information. Active learning puts an emphasis on developing the students’ conceptual understanding by engaging students in activities that promote higher-order thinking, such as discussing, debating, writing, and creating. There are no limitations to active learning, as…
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