Tag: active learning
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Game-Based Learning
An active learning pedagogical approach where games are used to increase student engagement. The student learns from playing the game and promotes critical thinking and problem-solving skills. Game-based learning integrated the course content and assignments into a digital or non-digital game and may include simulations that can allow students to experience the learning firsthand. Game-Based…
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Using Game Design to Enhance Education with Dr. Laquana Cooke Podcast
Game designer and English professor, Dr. Laquana Cooke discusses the role of games in education with a particular focus on how unpacking games provides rich educational possibilities. Cohosts: Jes Drass and Dr. Tom Pantazes Closed Captions Research Connections: Bogost, I. (2010). Persuasive games: The expressive power of videogames. MIT Press. Cooke, Laquana. “NBA 2K14 for…
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Concept Mapping
Concept mapping is a type of active learning that allows students to visualize relationships between concepts. Students can construct a concept map in written or electronic form by organizing concepts or topics hierarchically with the most general concepts at the top followed by more specific concepts. Relationships between concepts are represented by creating cross-links between…
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Brainstorming
Brainstorming is a type of active learning in which the instructor poses a question or problem and students generate as many ideas as possible within a specified time frame. Generated ideas are not evaluated until the conclusion of the brainstorming session. At that time, the instructor brings the class back together to organize and rank…
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Teaching Using Dungeon & Dragons Inspired Role Play with Dr. Casey Schmitt Podcast
Assistant professor of Interdisciplinary Studies, Dr. Casey Schmitt shares how Dungeons & Dragons inspired him to create a fun and engaging role-playing activity for students. Cohosts: Jes Drass and Dr. Tom Pantazes Closed Captions Research Connection: Chernikova, O., Heitzmann, N., Stadler, M., Holzberger, D., Seidel, T., & Fischer, F. (2020). Simulation-based learning in higher education:…
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Increasing AI Literacy Hands-On with ChatGPT and Claude
Exploring Generative AI Tools in the Management Information Systems Class for Management Undergraduates Generative AI has taken the world by storm. Businesses are adopting it rapidly, and using ChatGPT, copilots, and assistants is quickly becoming a critical skill—for faculty and staff who are already in the workforce and for students who are about to enter…
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Indigenous Pedagogies with Dr. Joey Miller Podcast
Philosophy professor and member of the Muscogee Nation, Dr. Joey Miller discusses indigenous pedagogies and decolonization drawing on his own experiences as an educator. Cohosts: Dr. Tom Pantazes and Madison Steinbrenner Closed Captions Research Connection: Tuck, E. & Yang, K.W. (2012). Decolonization is not a metaphor. Decolonization: Indigeneity, Education & Society, 1 (1), 1-40. https://jps.library.utoronto.ca/index.php/des/article/view/18630…
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Strategies for Teaching Diversity Courses with Dr. Shannon McQueen podcast
Political scientist Dr. Shannon McQueen shares her collection of teaching strategies and techniques that help her create powerful learning experiences for students in her diversity focused courses. Hosted by: Dr. Tom Pantazes and Jessica Drass Closed Captions CELT Book Club website Inclusive Teaching: Strategies for Promoting Equity in the College Classroom by Hogan and Sathay…
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Motivating Students to Read using Active Learning with Dr. Julie Wiest Podcast
Encouraging students to read is a challenge. Dr. Julie Wiest describes how her active learning project overcomes this challenge and draws out student perspectives and experiences related to the reading. Closed Captions Research Connection: Monson, R. A. (2019). Do they have to like it to learn from it? Students’ experiences, group dynamics, and learning outcomes…
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A Lexicon of Activities Practices, & Principles for a More Engaging & Inclusive College Classroom
Participants in the inaugural Program for Effective Teaching & Learning (PETAL)–an initiative to provide new WCU faculty the opportunity to hone and share teaching skills and methodologies during their first year–produced capstone projects exploring evidence-based aspects of pedagogy. Caitlin Brown, an assistant professor of political science, created this guide. First-Draft Thought: A way of framing students’ contributions…
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